Virtual Reality In Medical Education And Training Market 2020 Precise Outlook – CAE, Immersivetouch, Mentice, Mimic Technologies, Simbionix, Surgical
Is VR here to stay?
The really short answer is YES
Virtual reality is Projected to reach 37.7 billion USD revenue by 2020( ), almost a 3 fold increase to now, Virtual Reality is one of the fastest developing industries of our generation. Although we commonly associate Virtual Reality with games, VR encompasses many other domains as well
Also, the virtual reality technology has been used in different industries, like for example.
1. Surgery Planning–Google Cardboard saves a baby
Virtual reality can be used to explore three-dimensional scans of patients’ organs in a way that could not be possible with traditional methods. For example, baby Teegan Lexcen was born with only one lung and half her heart. Dr. Redmond Burke, the chief of cardiovascular surgery at Nicklaus Children’s Hospital in Miami, used a low-cost Google Cardboard headset to plan a surgery on the baby. The headset helped him see the 3D images of the baby’s heart to figure out how to save her life. Just four weeks after surgery, Teegan was taken off the ventilator. She is expected to make a full recovery.
2. The world’s first surgery streamed in virtual reality
In general, medical students watch actual surgeries in order to learn how to do the procedures, and the experienced doctors benefit from learning new techniques and getting a refresher on old ones. While the viewers can actually feel as though they are right there in the operating room if the surgeries are filmed using virtual reality or 360-degree cameras.
“I believe that virtual reality and augmented reality can revolutionize surgical education and training, particularly for developing countries that don’t have the resources and facilities of NHS hospitals” Dr. Shafi Ahmed said, who did the world’s first surgery streamed in virtual reality, in which he removed cancerous tissue from the bowel of the patient, which took just over three hours.
3. Virtual reality helps treatment of phobias
For some time now doctors and therapists the world over have advocated exposure therapy – forcing patients to physically confront that which they fear the most – in order to ease or completely cure phobias. They are using virtual reality in combination with cognitive-behavioral therapy as a tool to help people overcome phobias, with virtual reality–3-D computer graphics that simulate environments in the real world–to help clients confront their fears in a controlled and safe environment. Dozens of studies over the past decade have shown that virtual reality can help people overcome the fear of spiders, heights, storms, flying and even public speaking. And recently, researchers have been investigating ways to make virtual reality even more “real” and the therapy even more effective.
4. VR practices in Post Traumatic Stress Disorder/PTSD treatment
Dr. Albert Rizzo of the University of Southern California has been working within clinical virtual reality for the past 20 years and has even won awards for his work in developing treatments for PTSD. Similar to exposure therapy for curing phobias, VR is being used to ease Post Traumatic Stress Disorder, primarily suffered by military veterans upon returning from war zones like Afghanistan and Iraq.
5. VR for Pain Relief
Numerous studies have shown that virtual reality experiences don’t just distract patients from their pain, they can actually reduce the pain signals that reach the brain. Now, with the availability of low-cost, mobile-based virtual reality headsets such as Samsung’s Gear VR and Google Cardboard, the technology is leaving the research labs and getting real-world applications. The Cedars-Sinai Medical Center rolled out the Pain RelieVR products by AppliedVR, which are virtual reality applications that help reduce the pain and stress of medical procedures. The hospital plans to use the apps in its Spine Center, its Department of Surgery and its Orthopaedic Center.
Virtual field trips
There are many ways in which virtual reality can , and one of those is virtual field trips. In a very short amount of time, these have managed to become of the best applications of VR learning, as they can travel the students to any place in the world without them having to move from their seats.
Imagine being in a geography or even a history class, and learning about a certain place and its importance, while being able to actually see everything that you are being taught. This is truly one of the best ways to teach students of any age about the wonders of the world, where they can explore everything they wish on the planet, and actually, make learning a lot more fun and interesting.
Improving various skills
A great way in which virtual reality techniques are contributing to enhancing and improving the current education system is by offering students the chance to apply the skills they are being taught from their classroom in a more possible, everyday scenario. Law students are already benefiting from VR representations of real trials and other fields of studies are starting to follow their lead.
Various companies and even some great writing services like Flash Essay like to focus in their own blogs about how important VR can be when it comes to helping a student work on their own skills, whether they have to do with writing or even being presented with real-life situations of what they’re studying.
One of the best things about virtual reality is that it can truly help everyone attend a class, no matter where they’re at. There are many people who might not have the privilege to actually attend a classroom, like many postgraduate students who follow their master’s online.
One of the best examples is Stanford School of Business, which is already offering a certificate program which can be fully delivered through VR. Being able to watch a lecture online while not being able to attend, is already helping break a lot of barriers in education and is a very promising field with many more universities and schools joining in in the future.
Game-based learning techniques
It is commonly known that the best way to teach something to a child is through a game. Virtual reality can give teachers the opportunity to approach learning games from a different perspective. There are many ways in which games can be improved through VR.
First and foremost, VR Games are a lot more interactive than regular games used in the classrooms. The children can interact a lot better and share their experiences without being judged on their abilities.
Not only that, but interactive and kinesthetic games are known to help players memorize the things they come across in the virtual games. This can truly help students better memorize things and increase their ability to learn.
Better cooperation between students and teachers
When you think of incorporating virtual reality in a classroom, you might probably believe that it completely takes away the opportunity for the teacher to focus solely on each and every student. In reality, though, VR actually helps in one-on-one learning and this is actually necessary for some students.
Using technology, such as VR, the teacher actually has the chance to communicate solely with one student and help provide them with the needed materials to improve and better themselves. The student won’t have to feel ashamed to ask something in front of the entire classroom as this whole experience is a lot more personal and it can improve the cooperation and the relationship between a student and a teacher.
Virtual reality can change the way we approach education
While virtual reality still has a long way to go until it can fully be incorporated into the classrooms, it has already started to show some positive changes. The educational system can truly become a lot easier for the students and they can finally have a chance to work on their own personal skills without feeling left out.
Virtual reality can help build a stronger relationship between teachers and students and it can help make students a lot more interested in what they’re learning. VR games and practical examples of what they’re studying can help students memorize what they’re learning a lot faster and better understand how to use it in their everyday lives.
Traditional methods include the essential component of property photos on an online platform. Virtual reality and augmented reality makes it possible to view properties in three dimensions. These virtual tours providing a 3D walkthrough, improving the stickiness of an ad and allows people to see a space as they would if they were physically at a property. This type of virtual reality technology, such as seen with Matterport, may make it easier for prospects to more fully experience property prior to going to an open house.
One virtual staging technology company, rooomy, gives individuals the ability to visualize and decorate a virtual space. How does the technology work? The company allows people to upload a picture of a space and decorate or virtually stage it using a catalog of 100,000 common household items and pieces of furniture.
This fun tool can let those looking at a potential property play with styles, furniture groupings and flow prior to settling on a single property, much like traditional staging when selling a home. Google Tango takes the guesswork out of envisioning a room and lets the user experience and look around a room as if all changes have been made. These technologies will impact the experience of investors, buyers, and agents.
VR Hotspots are a very interesting way to augment virtual reality. Hotspots allow for more interactivity and improve the VR Experience. Overlays via hotspots can offer additional details on a tour or give a close up of an area of interest. Properties with special features, close to nearby attractions or have historical or architectural significance may greatly benefit from Hotspot technology.
Agents and property owners that add Hotspots to VR look to take the 360 experience to the next level and get users to engage with that virtual world. Interactive hotspots are one way to create a “sticky” user experience for potential buyers. Hotspots are easy to add with technology from InstaVR, and soon, VeeR VR. Include more details on a property or gamify the VR experience. Get users talking about their VR experiences with Hotspot overlays.
Know what a property looks like before a project is completed with virtual reality. The Virtual Experience is another take that allows users to have a walkthrough experience of a property under construction. This makes it easier to sell office space or condos earlier to prospective buyers. Real-Time Options can let potential buyers personalize the space, as well as gain additional information about the property.
Virtual reality is shifting how residential and commercial buyers are experiencing properties. With additional features, clients can get a feel for a property as if they have arrived at an open house. In addition, agents can get a technology that helps them close deals on construction projects that may not have broken ground.
The Future of Virtual Reality in Real Estate
There is more to come when it comes to virtual reality and how it may be used in the real estate industry. Virtual reality may be considered a disruptive technology in how it changes the experience for investors, buyers, and sellers through various stages of construction and in selling a property. There may come a time in the future when the practice of open houses becomes unnecessary and individuals can get all the details they need on a property from the comfort of their home. From virtual tours to interactive virtual hotspots and more, the creative potential of this technology serves to improve the experience of clients when it comes time to buy or sell residential or commercial properties.
Happy Goggles, ski in Sweden with your lunch box The big M launched their VR marketing in Sweden by transforming the Happy Meal boxes into VR headsets “Happy Goggles”, with which people can enjoy a game called “Slope Stars”, themed on a traditional skiing holiday in Sweden. Revolutionizing the iconic Happy Meal and adapting to local culture? McDonald’s really can’t be topped. Why it’s worth mentioning: Repurposing the Happy Meal containers to VR goggles is simply genius. It’s very cost-efficient, and with McDonald’s global customer base it ensures wide distribution. It’s also culturally adaptive!
sleigh ride over Poland as Santa with your Oculus Rift For the 2015 Christmas, Coca-Cola introduced a magical experience to people in Poland, where they put on their Oculus Rift and enjoyed a day-long virtual sleigh travel as Santa Claus. Why it’s worth mentioning.Ho ho ho, VR would be a perfect gift for all the good kids, ho, ho, ho!
Bedtime VR Stories props to Samsung for rising above all the bad rep about the Galaxy S7 phones, and connect parents and children with their Bedtime Stories VR app. Through their technology, parents are able to tell stories to their kids and virtually engage in physical contact, despite their geographical distance. Sweet of you, Samsung. Why it’s worth mentioning: Let’s be honest, it’s considerate, it may have helped thousands of children stop crying for their absent parents at night. It also serves as a great PR save.
4.20th Century Fox
The Martian VR Experience The insanely long (25 minutes) movie spin-off and trailer-minigame hybrid was a bold move on the part of 20th Century Fox, as most game trailers are limited to short 360 clips. The experience (we really don’t have a better term for it) was created by VRC studio with Ridley Scott and Steven Spielberg as the executive producer and consultant. With this creation, you will get to be a potato farmer with Matt Damon on Mars, trippy! Why it’s worth mentioning: Come on it’s Matt Damon. If that’s not enough to convince you, aren’t you curious about life on Mars?
5.The Guardian & The Mill: claustrophobic awareness
The Guardian went off the charts on their humanity level and attempted to raise public awareness about claustrophobia, by collaborating with “The Mill” in shooting a 360 solitary confinement experience video. It can be creepier than ASMR for those who have been traumatized by being locked away on their own. Why it’s worth a shoutout: We need more educational VR videos like this to remind us how damaging abuses can be to people’s personalities, and how necessary it is to reach out to those who were once hurt and make them feel less alone.
6.The New York Times
VR Documentaries Following the establishment of NYTVR and the massive giveaway of a million Cardboard, NYT released its very first VR doc “The Displaced”, focusing on the bereaved children in warring areas around the world. The pain and loss in those children’s eyes will definitely transport you to another space and inspire you into a marathon of reflection on human civilization. The production won the AICP Next Award for VR during its 2016 session. Why it’s worth mentioning: It’s a unique perspective into war-torn areas and offers an intimate close-up shot of the most vulnerable truth of humanity.
Dior Eyes Dior Eyes is a new answer to all the questions fashion enthusiasts might raise. Through the branded goggles, customers are offered access to the latest fashion shows, the routine of the fashion world, they can even be a fly on the wall as top-level models, stylists and makeup artists interact real-time! Why it’s worth mentioning: Simply put, it’s a fashion symbol that Dior is also conveniently using to enlighten us on the future for fashion consumption.
The BABYGHOST Spring-Summer Collection was held in October 2016, which was preceded with much VR promo in telling its success story and design inspirations. Centered around its theme “indigo children”, BABYGHOST modded it up with indigo lighting, creating an alternate universe with VeChain VR, where each attendee became an individual space explorer. Why it’s worth mentioning: Fashion design and VR? People have so much class these days and shut up just take my money!
XC90 Test Drive You find a nice ride and you want to take it out for a spin. In the neighborhood of your car dealership though? Lame-o! Volvo introduced a test drive app to send you off on a journey through bucolic countries, mountainous areas, lakesides, you name it. Why it’s worth mentioning: the VR test drive is gaining momentum in the automotive industry, as Audi cooperated with Oculus Rift in helping customers choose the vehicle of their choice. BMW is also working with Samsung Gear to simulate driving experience on the IFA Berlin show.
VR Game of Thrones It might be winter for the Starks but it’s certainly sprung for the VR experience of the global phenomenon of a show. Before the return of the 5th season, HBO booked the O2 Arena in London for a hands-on trial for the show fans. After donning the goggles, you can join the Night’s Watch in patrolling the Wall. HBO even threw wind machines into the bundle to make it as authentic as possible. Why it’s worth mentioning: Just the title of the show can wet some pants. Jk. But seriously we can’t think of better strategies to keep a loyal fan base.
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